Team Technicolor. It tops all the gaming leaderboards, but no one knows who the five mystery players are; Fern, Olive, Red, Grey, and Violet. Each with their own ruthless talent within the immersive virtual world of Thunder, but utterly lethal as a group.
But one among them is lying.
Nellie Danvers hasn’t told anyone about her cancer, not even the four people closest to her. She wins matches on both a team and individual basis, able to pretend that all is well in her life when she can run and fly in the digital world—instead of losing her breath from walking to the bathroom.
Then, an invitation from Elias Games arrives. This company is the architect of the world as Nellie knows it, including the landmark game Thunder and it’s fully immersive technology. But the offer is even stranger than she expects: Nellie can go to Grand Elias City and participate in the annual Thunder tournament. Her reward?
The experimental cure to cancer. It’s worth millions, but to her it’s priceless. She would be able to resume her life with her friends—and end the lies once and for all.
Nellie must decide if it’s worth the risk of her friends finding out about her illness, but it’s not the only secret that could come to light within the fast-paced, glittering world of Grand Elias City.
What happens when the public finds out the identities of the five mystery Team Technicolor players?
Technicolor is a work-in-progress by Callie Catherine.